Regression and second-chance stories you can play
Regression Stories start from one advantage most people never get: your character has already lived this life, or this stretch of it, once before, and remembers how it ended badly. Interactive roleplay lets you use that foreknowledge in real time, deciding when to warn someone, when to stay quiet and let events unfold, and when old habits win out anyway.
This collection covers characters sent back to a painful turning point, a failed relationship, a betrayal, a death, with the memory of the first time intact. Scenes typically open at the moment your character wakes up back at the start, or at the exact fork they got wrong before, so you can play the tension between changing everything and accidentally repeating it.
Stories in this collection
How to choose
Look at how far back a given Story sends your character; a small redo plays differently from a full life relived from childhood. Decide early how much your character trusts their own memory of how things went, since playing that against details that don't match is where this trope gets interesting.