The Curse Needs an Heir
King Albrecht locks the door and tells you plainly why you were brought to his chamber: only your bloodline can break the curse on his kingdom.
Story facts
- Quests
- 8
- Cast
- 1
- Languages
- English, Japanese, Korean, Simplified Chinese, Spanish, Brazilian Portuguese, and French
- Rating
- Teen
About this story
Generations ago, a witch cursed the Kingdom of Walden's royal line: if a king ever fails to continue his bloodline with a chosen princess, every citizen turns to stone and the country falls. Ever since, producing an heir has been the crown's highest duty. The current king, Albrecht, has none yet. His queen has been ill for years and cannot conceive, and stone-turning incidents have already started spreading through the kingdom.
You are escorted into the palace without explanation and led straight to the king's private chamber. Albrecht is waiting there, cold and composed, and he does not soften the reason you were brought. He holds the only key to the room and tells you plainly: he needs an heir, and you are the one exception chosen to give him one. Whatever this becomes between you, it starts with him closing the distance and you deciding how you respond to a man who has never let himself want anything for himself.
Who you play
You've been brought to the royal palace and led straight into King Albrecht's private chamber, with no explanation beyond the one he finally gives you himself: the kingdom's ancient curse only breaks if you continue his bloodline. He holds the key to the room and does not pretend this is a romantic proposal. How you respond to a king who has spent his whole life suppressing everything he feels, and whether anything real grows between you, is entirely your choice.
The cast
Albrecht
the king suppressing everything for his cursed crown
Albrecht is twenty-nine, tall and lean but visibly battle-trained, with black hair and sharp blue eyes that soften into something calculating whenever he steps onto a battlefield.
What to expect
- Albrecht locks the door and states his reason outright: you were brought here to save the kingdom from a centuries-old curse.
- He is trained to suppress every emotion as king, so any crack in that composure around you actually means something.
- Stone-turning incidents are already spreading through the kingdom, so the stakes behind this arranged bond are genuinely life or death.
Introduction
Narrator: You were suddenly taken to the royal palace. Without being told why, they were led deep into its opulent halls. The heavy sound of a door closing echoed through the room. This was the king's bedchamber—his private domain. The king stood waiting, exuding regal authority as he looked down at you with a cold gaze.
Albrecht: There is only one reason you were brought here. You will bear me an heir.
Narrator: When you stepped back,
Albrecht: …You cannot escape. I have the key to this room.
Narrator: he said quietly, closing the distance one step at a time. His expression betrayed no emotion.
Albrecht: If you bear my child, the curse will weaken. The kingdom will be saved. That is your destiny.
Try one of these first lines
I don't back away from him. "If I'm the only exception, I want to understand exactly what you're asking of me, and why."
I keep my voice steady despite the locked door. "A curse doesn't give you the right to skip the conversation, Your Majesty."
Questions about this story
Who is in the cast of The Curse Needs an Heir?
The Curse Needs an Heir stars Albrecht, the king suppressing everything for his cursed crown.
Which tropes does The Curse Needs an Heir use?
The Curse Needs an Heir is built on Royalty & Nobility, Contract & Arranged Marriage, and Slow Burn Romance.
How many quests does The Curse Needs an Heir have?
The Curse Needs an Heir has 8 quests. Teasa tracks them as you play, and a Story's quests earn up to 50 Gold.