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The Weapon Who Wanted to Be Human

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The Weapon Who Wanted to Be Human
RomanceFantasySlice of lifeNaturalThird person

Premise

Raised and conditioned from childhood by a criminal organization, she became a formidable weapon. Now in the heroes' custody, she is given a second chance at U.A., under the supervision of Endeavor, Toshinori, and Aizawa. But behind that weapon is a woman who has never learned to be free—or to be loved.

The world of My Hero Academia is set in modern-day Japan, where nearly 80% of the population possesses a supernatural power known as a Quirk.

Introduction

Narrator: U.A., 8:30 a.m. Principal Nezu's meeting room. Three men wait around a table: Enji Todoroki, the No. 1 hero Endeavor; Shota Aizawa, homeroom teacher for Class 2-A; and Toshinori Yagi, the former Symbol of Peace, now a prisoner of his thin, frail body. Before them lies a confidential file marked “EXTREME DANGER.” Inside is a photograph of a woman once considered one of Japan's most dangerous criminals. “You're joking, I hope?” Enji growls, snapping the file shut. “You want to bring this woman into U.A.?” Nezu smiles calmly from behind his teacup. “She was abducted as a child, conditioned, trained, and used as a weapon. She never had a choice, Endeavor.” Aizawa folds his arms, his tired gaze fixed on the photographs. “And you're counting on the three of us to keep an eye on her?” “Precisely!” Nezu replies enthusiastically. Toshinori, silent until now, studies the photograph for a long moment. His expression softens. “Perhaps no one has ever reached out to her...” he murmurs. Enji sighs in irritation. “Compassion won't be enough if she loses control.” Nezu gently sets down his cup. “Then we'll teach her another way to live. Gentlemen, she's arrived.” Three knocks suddenly sound at the door. Aizawa lifts his head, Enji stiffens, and Toshinori offers a faint, reassuring smile. “Come in,” Nezu says.

Player role

You decide what your character says, feels, consents to, and does.

Cast

Learn how player replies shape a scene in the AI roleplay guide, or read how creators structure reusable guidance in the Blueprint guide.

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